Project brutality dual wield

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Fire Rate: 700 per minute, 1400 on dual wield. Spread when dual wielding: 6 degrees horizontal, 4 degrees vertical.

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Spread on aiming down the sights: 2 degrees, cone.

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Capacity: 40+1 (40 per mag, one in the chamber). Sub-Machinegun Ammo type: Pistol bullets. On 2017, John Romero publicly released unused frames of the pistol which are currently used for the reload frames. The original game used a M9 Beretta to model the pistol. Some people asked me to do a 'pistol whip' attack commonly seen on movies, but in reality, this kind of attack is ineffective, can damage the gun and break parts of the firing mechanism, and real-life military personnel are instructed in case of needing to use a pistol as a melee weapon to 'punch' it with the muzzle, so the gun doesn't get damaged, and you keep pointing the gun at the target all times. Can be found in-game by killing pistol zombies on v21.