Tavern (both types) changed to static 140 slots (estimate placeholder amount for now that will probably be reduced later) Removed Town - Dawnstar, Town - Falkreath, Town - Morthal, Town - Raven Rock, Town - Tel Mithryn, & Town - Winterhold Removed Throat of the World and now uses Sovngarde for both Alduin encounters
Removed Cave - Falmer & Ice - Falmer and replaced with Falmer Hive like CDMS had Added unique combat music option for dragon priest targets Removed Nordic Ruins - Dragon Priest Lair and is now handled by just Nordic Ruins Removed Cave - Draugr and now let Nordic Ruins handle all Draugr related locations Removed Castle Dawnguard, Castle Imperial, & Castle Stormcloak, instead it's now a single Castle category Alduin now covered by All CombatBoss or at least should be, confirmation from users would be appreciated Major Bosses changed to a static 20 slots (static meaning No Time of Day or Week) Towns now properly use Town Combat in interiors Dawn & Dusk removed in favor of just Day & Night NOTE: I have to completely rebuild by music list for V4 and will not actually be able to properly play test for some time which is why this is being released as a Beta for now